Permission Marketing : Turning Strangers Into Friends And Friends Into Customers

Product Description

The man Business Week calls “the ultimate entrepreneur for the Information Age” clarifies “Permission Marketing” — the groundbreaking concept that enables marketers to shape their message so that consumers will willingly accept it.

Whether it is the TV commercial that breaks into our favorite program, or the telemarketing phone call that disrupts a family dinner, traditional advertising is based on the hope of snatching our attention away from whatever we are doing. Seth Godin calls this Interruption Marketing, and, as companies are learning, it no longer works.

Instead of annoying potential customers by interrupting their most coveted commodity — time — Permission Marketing offers consumers incentives to accept advertising voluntarily. Now this Internet pioneer introduces a fundamentally different way of thinking about advertising products and services. By reaching out only to those individuals who have signaled an interest in learning more about a product, Permission Marketing enables companies to develop long-term relationships with customers, make trust, build brand awareness — and greatly improve the chances of making a sale.

In his groundbreaking book, Godin describes the four tests of Permission Marketing:

1. Does every single marketing effort you make encourage a learning relationship with your customers? Does it invite customers to “raise their hands” and start communicating?

2. Do you have a permission database? Do you track the number of people who have given you permission to communicate with them?

3. If consumers gave you permission to talk to them, would you have anything to say? Have you developed a marketing curriculum to teach people about your products?

4. Once people become customers, do you work to deepen your permission to communicate with those people?

And in numerous informative case studies, including American Airlines’ frequent-flier program, Amazon.com, and Yahoo!, Godin demonstrates how marketers are already profiting from this key new approach in all forms of media.Amazon.com Review
Seth Godin, one of the world’s foremost online promoters, offers his best advice for advertising in Permission Marketing. Godin argues that businesses can no longer rely solely on traditional forms of “interruption advertising” in magazines, mailings, or radio and television commercials. He writes that today consumers are bombarded by marketing messages nearly everywhere they go. If you want to grab someone’s attention, you first need to get his or her permission with some kind of bait–a free sample, a huge discount, a contest, an 800 number, or even just an opinion survey. Once a customer volunteers his or her time, you’re on your way to establishing a long-term relationship and making a sale. “By talking only to volunteers, Permission Marketing guarantees that consumers pay more attention to the marketing message,” he writes. “It serves both customers and marketers in a symbiotic exchange.”

Godin knows his stuff. He made Internet marketer Yoyodyne and sold it in 1998 to Yahoo!, where he is a vice president. Godin delves into the strategies of several companies that successfully practice permission marketing, including Amazon.com, American Airlines, Bell Atlantic, and American Express. Permission marketing works best on the Internet, he writes, because the medium eliminates costs such as envelopes, printing, and stamps. Instead of advertising with a plain banner ad on the Internet, you should focus on learning the customer’s problem and getting permission to follow up with e-mail, he writes. Permission Marketing is an vital and valuable book for businesses seeking better results from their advertising. –Dan Ring

Permission Marketing : Turning Strangers Into Friends And Friends Into Customers

Visual Language for Designers: Principles for Creating Graphics that People Understand

Product Description

In a time of unprecedented competition for audience attention and with an increasing demand for complex graphics, Visual Language for Designers clarifies how to achieve quick and effective communications. It presents ways to design for the strengths of our innate mental capacities and to compensate for our cognitive limitations.

Includes:

  • How to organize graphics for quick perception
  • How to direct the eyes to essential information
  • How to use visual shorthand for efficient communication
  • How to make abstract thoughts concrete
  • How to best express visual complexity
  • How to charge a graphic with energy and emotion

Visual Language for Designers: Principles for Making Graphics that People Know

Lifespan Development With Making the Grade CD ROM

Product Description
Completely revised and featuring a new design, Life-Span Development 8th edition is the most accurate and up to date text available. Applauded by adopters as eloquently written and intelligently presented, this text bears John Santrock’s trademark balance of accurate, current content for faculty and effective pedagogy for students. Included in this new edition are the most cutting edge research available and thoroughly integrated coverage of culture, ethnicity and gender. For students, Santrock’s student-celebrated pedagogical system has been enhanced to better help students see how the course material fits together. The new edition features extended coverage of aging material, along with thoroughly updated references and enhanced pedagogical features.

Lifespan Development With Making the Grade CD ROM

From Poverty to Prosperity: Intangible Assets, Hidden Liabilities and The Lasting Triumph over Scarcity

  • ISBN13: 9781594032509
  • Condition: NEW
  • Notes: Groundbreaking New from Publisher. No Remainder Mark.

Product Description
The discipline of economics is not what it used to be. Over the last few decades, economists have begun a revolutionary reorientation in how we look at the world, and this has major implications for politics, policy, and our everyday lives. For years, conventional economists told us an incomplete tale that leaned on the comfortable precision of mathematical abstraction and ignored the complexity of the real world with all of its uncertainties, unknowns, and ongoing evolution.

What economists left out of the tale were the positive forces of creativity, innovation, and advancing technology that propel economies forward. Economists did not describe the dynamic process that leads to new pharmaceuticals, cell phones, Web-based information services-forces that fundamentally alter how we live our daily lives.

Economists also left out the negative forces that can hold economies back: terrible governance, counterproductive social practices, and patterns of taking wealth instead of making it. They took for granted secure property rights, honest public servants, and the willingness of individuals to experiment and adapt to novelty.

From Poverty to Prosperity is not Tipping Point or Freakonomics. Those books offer a smorgasbord of fascinating findings in economics and sociology, but the findings are only loosely related. From Poverty to Prosperity on the other hand, tells a huge picture tale about the huge differences in the standard of living across time and across borders. It is a tale that draws on research from the world’s most vital economists and eschews the conventional wisdom for a new, more inclusive, vision of the world and how it works.

From Poverty to Prosperity: Intangible Assets, Hidden Liabilities and The Lasting Triumph over Scarcity

The Beading Answer Book

  • ISBN13: 9781603420341
  • Condition: NEW
  • Notes: Groundbreaking New from Publisher. No Remainder Mark.

Product Description
Beads are rocking and rolling their way across the country! From Austrian crystals to tiny Japanese seed beads, fine pearls, semi-precious stones, and handmade glass, the variety of beads and combinations is irresistible for more than 500,000 crafters in the U.S.

The Beading Answer Book puts to rest the fears of every unstrung beader with illustrated instructions and insightful advice for solving every problem they may face. Beadwork instructor and author Karen Morris has assembled more than 200 of the most vexing questions her students question and offers skillful advice on how to resolve every dilemma. Whether it’s a beginner trying to choose the right supplies for a simple necklace or an advanced crafter wanting to master the details of off-loom weaving or knitting and crocheting with beads, The Beading Answer Book is sure to be an indispensable reference. It’s designed in an appealing small format that can be tucked inside any beader’s supply box. Night or day, any time of the week, this wise companion is always available to unravel those pesky beading questions that can tie bead enthusiasts up in knots.

The Beading Answer Book

Career Diplomacy: Life and Work in the U.S. Foreign Service

  • ISBN13: 9781589012196
  • Condition: NEW
  • Notes: Groundbreaking New from Publisher. No Remainder Mark.

Product Description
The U.S. Foreign Service is sometimes derided, often underappreciated, occasionally praised, rarely examined, and nearly never understood. And yet whether America’s diplomacy succeeds or fails depends to a large extent on its foreign service professionals. “Career Diplomacy” is an insider’s guide that examines the foreign service as an institution, a profession, and a career. Harry W. Kopp and Charles A. Gillespie, both of whom had long and distinguished careers in the foreign service, provide a full and well-rounded picture of the organization, its place in history, its strengths and weaknesses, and its role in American foreign affairs.Based on their own experiences and through interviews with over 85 current and former foreign service officials, the authors lay out what to expect in a foreign service career, from the entrance exam through midcareer and into the senior service: how to get in, get around, and get ahead. This book concludes with a stirring chapter on tomorrow’s diplomats and the future of the foreign service as an institution. Readers will benefit from several appendices, which include a Department of State organization chart, core precepts of the foreign service, and internet resources. “Career Diplomacy” reveals what America’s professional diplomats do and how they do it. It is a rare, first-hand look in to the life and work of this country’s professional diplomats, who advance and protect U.S. national security interests around the globe.

Career Diplomacy: Life and Work in the U.S. Foreign Service

How to Say It: Choice Words, Phrases, Sentences, and Paragraphs for Every Situation

Product Description
A versatile, one-of-a-kind reference with ready-to-use model letters for essentially any situation–business or personal–plus scores of interchangeable key words, phrases, sentences and paragraphs that allow each letter to be tailored to any style the writer wishes to convey.

How to Say It: Choice Words, Phrases, Sentences, and Paragraphs for Every Situation

The Piercing Bible: The Definitive Guide to Safe Body Piercing

  • ISBN13: 9781580911931
  • Condition: NEW
  • Notes: Groundbreaking New from Publisher. No Remainder Mark.

Product Description
Piercing pioneer Elayne Angel has performed over 40,000 piercings since the 1980s and has brought many practices, such as tongue-piercing, into the mainstream. She brings her exhaustive knowledge to this groundbreaking manual that covers everything you need to know about the process, including:

• The best piercings and placements for various body parts and body types
• Terminology, tools, and techniques of the trade
• Vital sterility, sanitation, and hygiene information
• Jewelry designs, shapes, and materials
• Advice for people with stretch marks, plastic surgery, and unique anatomy
• Healing, aftercare, and troubleshooting for problem-free piercing

“As a piercer, nurse, and educator, I can say without a doubt that this is the most complete book ever written for all people in our industry.”
–DAVID A. VIDRA, FOUNDER AND PRESIDENT OF HEALTH EDUCATORS, INC.

“No one is more qualified to write this book than Elayne Angel. With more than three decades of personal experience to her credit, no one knows the subject better.”
–JIM WARD, FOUNDER OF GAUNTLET, THE WORLD’S FIRST BODY PIERCING STUDIO

“This is an exciting book for a field that has exploded in the last two decades.
National industry standards are needed, and Elayne provides vital data.”
–MYRNA L. ARMSTRONG, RN, EdD

The Piercing Bible: The Definitive Guide to Safe Body Piercing

Thinkertoys: A Handbook of Creative-Thinking Techniques

  • ISBN13: 9781580087735
  • Condition: USED – VERY EXCELLENT
  • Notes:

Product Description
THINKERTOYS will teach you how to generate new thoughts for businesses, markets, sales techniques, and products and product extensions. Packed with fun and practical tools and exercises, it outlines 30 practical linear and intuitive techniques that can be used by individuals or groups to tackle and solve business problems in fresh, creative ways.

An updated edition of the best-selling business creativity book, with more than 30 brainstorming techniques and hundreds of creative-thinking tips and tricks. Revision includes new techniques, examples, and sections on group brainstorming and endgames.

Thinkertoys: A Handbook of Creative-Thinking Techniques

The Pixar Touch

  • ISBN13: 9780307278296
  • Condition: NEW
  • Notes: Groundbreaking New from Publisher. No Remainder Mark.

Product Description
The Pixar Touch is a lively chronicle of Pixar Animation Studios’ history and evolution, and the “fraternity of geeks” who shaped it. With the help of animating genius John Lasseter and visionary businessman Steve Jobs, Pixar has become the gold standard of animated filmmaking, beginning with a small special effects shot made at Lucasfilm in 1982 all the way up through the landmark films Toy Tale, Finding Nemo, Wall-E, and others. David A. Price goes behind the scenes of the corporate feuds between Lasseter and his former champion, Jeffrey Katzenberg, as well as between Jobs and Michael Eisner. And finally he explores Pixar’s complex relationship with the Walt Disney Company as it transformed itself into the $7.4 billion jewel in the Disney crown.Amazon.com Review
Product Description

The roller-coaster rags-to-riches tale behind the phenomenal success of Pixar Animation Studios: the first in-depth look at the company that forever changed the film industry and the “fraternity of geeks” who shaped it.

The Pixar Touch is a tale of technical innovation that revolutionized animation, transforming hand-drawn cel animation to computer-generated 3-D graphics. It’s a triumphant business tale of a company that started with a dream, remained right to the ideals of its founders—antibureaucratic and artist driven—and finished up a multibillion-dollar success.

We meet Pixar’s technical genius and founding CEO, Ed Catmull, who dreamed of becoming an animator, inspired by Disney’s Peter Pan and Pinocchio, realized he would never be excellent enough, and instead enrolled in the then new field of computer science at the University of Utah. It was Catmull who founded the computer graphics lab at the New York Institute of Technology and who wound up at Lucasfilm during the first Star Wars trilogy, running the computer graphics department, and found a patron in Steve Jobs, just ousted from Apple Computer, who bought Pixar for five million dollars. Catmull went on to win four Academy Awards for his technical feats and helped to make some of the key computer-generated imagery software that animators rely on today.

Price also writes about John Lasseter, who catapulted himself from unemployed animator to one of the most powerful figures in American filmmaking; animation was the only thing he ever wanted to do (he was inspired by Disney’s The Sword in the Stone), and Price’s book shows how Lasseter transformed computer animation from a novelty into an art form. The author writes as well about Steve Jobs, as volatile a figure as a Shakespearean monarch . . .

Based on interviews with dozens of insiders, The Pixar Touch examines the early wildcat years when computer animation was thought of as the lunatic fringe of the medium.

We see the studio at work today; how its writers, directors, and animators make their astonishing, and astonishingly well loved, films.

The book also delves into Pixar’s corporate feuds: between Lasseter and his former champion, Jeffrey Katzenberg (A Bug’s Life vs. Antz), and between Jobs and Michael Eisner. And finally it explores Pixar’s complex relationship with the Walt Disney Company as it transformed itself from a Disney satellite into the $7.4 billion jewel in the Disney crown.

Small-Known Facts from The Pixar Touch: The Making of a Company by David Price

• Pixar, not Apple, made Steve Jobs a billionaire. Jobs bought Pixar in 1986 from Lucasfilm for $5 million. In 1995, the week after the release of Toy Tale, Pixar went public and Jobs’s stock was worth $1.1 billion.

• Ed Catmull, Pixar’s co-founder, dreamed as a youth of becoming an animator, but chose in high school that he couldn’t draw well enough. Instead, he became an early visionary of computer animation as a graduate student in the 1970’s. “Computer animation was sort of on the lunatic fringe at that time,” remembered Fred Parke, a fellow Ph.D. student in Catmull’s class at the University of Utah.

• When John Lasseter joined Pixar—which was then the computer graphics department of George Lucas’s Lucasfilm—he had just been fired from his dream job as an animator at Disney. He became the first person to apply classic Disney character animation principles to computer animation.

• Before it became an animation studio, Pixar went through years of struggle and multi-million-dollar losses. It started as a computer company and John Lasseter’s small films, such as Luxo Jr. and Tin Toy, were promotional films to help sell the company’s computers.

• Pixar was nearly bought by…Microsoft? Yep: Jobs remained worried about the company’s finances even after Pixar made a deal with the Walt Disney Co. in 1991 to produce Toy Tale, Pixar’s first feature film. The Pixar Touch details the effort to sell Pixar to Bill Gates’s company while Toy Tale was in production.

• When writing Toy Tale, to find inspiration for the relationship between Buzz and Woody, Lasseter and his tale department screened classic “buddy” movies, including 48 Hrs., The Defiant Ones, Midnight Run, and Thelma & Louise.

• John Lasseter has instilled an intense commitment to research in the studio’s creative staff. To prepare for the scene in Finding Nemo in which the fish characters Marlin and Dory become trapped in a whale, two members of the art department climbed inside a dead gray whale that had been stranded north of Marin, California.

• To learn how to make a realistic French kitchen, the producer and first director of Ratatouille worked as apprentices at an elite French restaurant in the Napa Valley.

• Pixar deliberately avoided making the humans in The Incredibles look too realistic. They knew that as animated human characters became too close to lifelike, audiences would really perceive them as repulsive. The phenomenon, known as the “uncanny valley,” had been predicted by a Japanese robotics researcher as early as 1970. Thus, the details of human skin, such as pores and hair follicles, were left out of The Incredibles’ characters in favor of a more cartoonlike appearance.

• The signature of most Pixar feature films is characters who appeal to children (toys, fish, monsters…), but who have adult-like personalities and are dealing with adult-like problems.

• Prior to the acquisition of Pixar by Disney in 2006, Lasseter loathed the thought of Disney making sequels to Pixar films without Pixar’s involvement—as Disney’s contract with Pixar allowed it to do. “These were the people that place out Cinderella II,” Lasseter remarked.

• Pixar is more than an animation studio. Pixar’s innovations in computer graphics technology pervade movies today. Special-effects houses like Industrial Light & Magic (Pirates of the Caribbean: Dead Man’s Chest, The Chronicles of Narnia: The Lion, The Witch and The Wardrobe, Harry Potter and the Order of the Phoenix) use Pixar’s software to make out-of-this-world places and characters.

(Photo © Simon Bruty)

The Pixar Touch